Technical Game Designer (TypeScript)

Remote

Jobs requirements

We are looking for a Technical Game Designer.

 

Shadow Fight Arena is a fighting game with real-time synchronous PvP on mobile devices, unparalleled in the world. The project team adheres to a meticulous approach to art, animation, UI, and game design. We are not afraid to utilize serious and complex tools where they help solve challenges. For instance, to achieve seamless PvP, we developed a rollback system, and PBR ensures console-quality visuals even on mobile phones. Additionally, for animation creation, we use our proprietary software, Cascadeur, enabling the development of realistic action animations without the need for motion capture. All of these efforts have helped the team create a game that has been downloaded over 10 million times with an average rating of 4.7, gaining recognition from players and industry experts alike.

 

Our new colleague will work with configuration files that manage offer generation, in-game events, and the balancing of game entities—all elements that keep the game dynamic and engaging over time.

Responsibilities:

  • Writing scripts in TypeScript (an extension of JavaScript);
  • Setting up and configuring events and offers;
  • Collaborating with the monetization game design team;
  • Implementing tools to support development.

Requirements:

  • Programming skills;
  • Understanding of OOP and data structures;
  • Clean coding skills;
  • Ability to write clear algorithms.

Welcomed:

  • Passion for games, with familiarity with major milestones in gaming history and modern titles;
  • Basic knowledge of probability theory and mathematical statistics;
  • Experience working with documentation;
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