Senior / Lead 2D Character Concept Artist (Cyberpunk)
Remote
Jobs requirements
SPINE is made with Unreal Engine 5 and centered around cinematic gun-fu shootouts. It’s a third-person beat’em’up with a full set of PC gaming features, including a deep storyline, a unique setting, cutscenes, intriguing enemies, memorable bosses, character progression, and, most importantly, breathtaking battles with a wide array of firearms.
This project represents a new ambitious challenge for the company as it marks our first game for both PC and consoles.
Responsibilities:
- Develop unique character concept art in cyberpunk style, including their appearance, clothing, accessories and weapons.
- Create and maintain the visual style of the characters in line with overall artistic direction of the project.
- Cooperate with 3D artists to implement your concepts.
What we are looking for:
- At least 3 years of experience in the gaming industry in a related position and the availability of up-to-date portfolio.
- Skills in Adobe Photoshop, plus 3D software of your choice.
- The ability to deliver the ideas of your design to the 3D artist and colleagues from other departments.
- Interest in the design of modern clothes styles, the ability to create memorable and functional designs.
Would be a plus:
- Art-related education.
- Experience designing firearms.
- Experience working with Unreal Engine.
Apply to this position
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