
Core Game Designer (Game modes)
Remote
Jobs requirements
Nekki is a game development studio, the creator of Shadow Fight Arena, Shadow Fight 3, Shadow Fight 2, and Vector. The total number of registered users for our games exceeds 1 billion worldwide. We develop and release games for PC, consoles, and mobile platforms.
We are looking for a Core Game Designer to work on our new PvP action game, where players compete with each other by using parkour, fighting and physics. In the future players will receive a wide opportunity to develop their own levels, rules and even mini-games by using the built-in editor.
The game is cross-platform – for mobile devices, PC, and consoles.
Our ideal candidate loves to play and create custom game modes for games that support this feature. For example: ROBLOX, Fortnite, Fall Guys, Overwatch, Counter Strike.
Responsibilities:
- Develop new game modes for an upcoming PVP action game.
- Analyze game modes and trends in other games.
- Balance existing game modes.
- Interact with other teams that are involved in game modes development process (in particular, with the level designers and level artists).
- Regularly play-test the game.
- Organize the work of a compact team to new and engaging modes.
What we are looking for:
- Proven experience developing game modes within a commercial project or create mods for third-party action games.
- Game design experience with action games.
- Experience as a "feature-owner" (from concept to release with the analysis of players' reaction).
- Rich gaming experience in multiplayer games (e.g. Fall Guys, Stumble Guys, Brawl Stars, Duck Game, Fortnite) and fighting games (e.g. Brawlhalla, Super Smash Bros.).
- Fluent communication in Russian is required.
- Would be a plus:
- Experience working with Unity its systems: Mecanim, Rigidbody.
- Experience designing levels (ProBuilder or its analogues).
- C#, C/C++ programming skills.
We offer:
- A great team with a friendly and informal work environment (we share colleagues' interests, play video games together, and organize internal game jams).
- Support of professional development, participation in specialized conferences and educational events.
- Remote work from all over the world.
- Working hours from 10 AM to 7 PM (GMT+3) with possibility of adjustment.
- Competitive salary (depending on professional qualifications).
Apply to this position
We’re hiring
- Technical Animator (UE5), Remote
- Lead 3D Animator, Remote
- Lead 3D Animator, Remote
- Technical Game Designer (UE5), Remote
- AI Game Designer (UE), Remote
- Game Designer 3C (UE), Remote
- Senior Java Server Side Developer, Remote
- Project Manager, Remote
- Core Game Designer (Pick-ups), Remote
- Meta Game Designer, Remote
- VFX Artist, Remote
- Unity Developer, Remote
- Unity Developer , Remote
- VFX Artist, Remote
- Narrative Designer, Remote
- Technical Animator, Remote
- React Developer, Remote
- Monetization Game Designer, Remote
- Technical Artist , Remote
- Senior Unreal Engine Developer (UE5), Remote
- Technical Game Designer, Remote
- Material Artist (UE5, cyberpunk), Remote
- 3D Animator, Remote
- Level Artist (UE), Remote