Senior Unreal Engine Developer (UE5)
Remote
Jobs requirements
We are currently looking for a Senior-level or higher Unreal Engine Developer for our upcoming single-player third-person action game, SPINE.
SPINE is a next-gen story-driven action game for PC and PS/Xbox, and a big step forward for the studio. The game is built on Unreal Engine 5 using the latest graphics technologies and is built around the aesthetics of cyberpunk and Gun Fu action movies: the key pillars of the project are cinematic camerawork, combat staging made together with experts from the movie industry, spectacular animations created with our own animation package (Cascadeur), and choreography with firearms.
Responsibilities:
- Identify the need for, design, and implement foundational systems and tools that impact multiple core areas of the game.
- Provide support for both newly created and existing systems, including the creation of documentation and its maintenance, as well as the prevention of design decay. Provide technical support and troubleshooting assistance to other teams as needed.
- Participate in engineering work planning, including technical discovery, requirements gathering, work breakdown, estimation, and prioritization.
- Ensure exceptional code quality by adhering to engineering excellence, which includes: code maintainability, quality, code reviews.
What we are looking for:
- 5+ years of hands-on software engineering experience in game development
- Shipped Unreal Engine games for PC or console, with ownership of major or critical areas of the game.
- Proficiency in C++
- Solid problem-solving skills with the ability to dive into complex systems and investigate the root causes of challenging issues.
- Strong skills in communication and teamwork, able to collaborate cross-disciplinary and adjust to shifting project requirements as they evolve.
Desired Qualifications:
- Expertise in one or more of the following aspects of Unreal Engine:
- AI
- Gameplay Systems & GAS
- Animation
- Rendering & Performance
- Custom Editor Tools
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