QA engineer (UE)
Remote
Jobs requirements
Nekki is a game development studio, the creator of Shadow Fight Arena, Shadow Fight 3, Shadow Fight 2, 11×11, and Vector. The total number of registered users for our games exceeds 1 billion worldwide. We develop and release games for PC, consoles, and mobile platforms.
We’re looking for a QA Engineer to join our SPINE team.
SPINE is made with Unreal Engine 5 and centered around cinematic gun-fu shootouts. It’s a third-person beat’em’up with a full set of PC gaming features, including a deep storyline, a unique setting, cutscenes, intriguing enemies, memorable bosses, character progression, and, most importantly, breathtaking battles with a wide array of firearms.
This project represents a new ambitious challenge for the company as it marks our first game for both PC and consoles.
Responsibilities:
- Testing all game functionality: gameplay systems, physics, materials, AI, and levels
- Participation in continuous Smoke and Regression testing
- Participation in preparing test reports and summaries
- Creating and maintaining checklists and test cases
- Collecting performance data using Unreal Insights
- Writing and maintaining testing documentation
- Ongoing communication with development teams, including game and level designers, etc.
- Participation in Exploratory testing
- Active involvement in improving testing processes
What we are looking for:
- 2+ years of experience in testing games developed with Unreal Engine
- Understanding of game development and testing fundamentals in Unreal Engine
- Experience working with Unreal Engine testing tools, including Unreal Editor, logging, and debugging tools
- Experience testing core functionality such as gameplay systems and physics
- High level of independence, decision-making ability, and self-organization
- Ability to quickly switch between tasks and manage multiple priorities
- Experience in writing and executing test cases and test plans for various game systems and features
- Experience working with bug tracking systems such as Jira
- Strong skills in analyzing and documenting bugs using detailed descriptions, screenshots, and video recordings
- Understanding of basic performance testing and optimization principles for game systems
- Knowledge of key testing methodologies, including functional testing, regression testing, and user testing
- Experience working in a team environment with effective communication skills
- Willingness to learn new technologies and testing approaches within the Unreal Engine ecosystem
Apply to this position
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