Meta Game Designer
Remote
Jobs requirements
Nekki is a game development studio with over 20 years of experience. We create games for mobile, PC, and consoles, focusing on product quality and player experience.
The Shadow Fight series and Vector have been downloaded over 1 billion times, and we continue to grow and support these franchises. At the same time, we’re building new titles: SPINE and Fight Me.
We are currently looking for a Meta Game Designer to join the game design team of our flagship project – Shadow Fight 3.
Shadow Fight 3 – it’s a fascinating action-RPG fighting game that immerses players in the Shadow World. They battle various enemies, enhancing their hero and utilizing a rich selection of weapons, armor, and fighting styles. The game allows players to create a unique character and explore a deep, well-developed world with a history of over 15 years.
Responsibilities:
- Design meta game mechanics
- Write detailed feature documentation and keep them up to date
- Oversee the development of meta game mechanics until the release stage, communicate with cross-functional teams responsible for their execution
- Calculate in-game balance
- Compose well-structured data collection requests and work with analytics
- Reverse-engineer meta mechanics of other games
What we are looking for:
- 2+ years of commercial experience as a Meta Game Designer within midcore/hardcore project
- Thorough understanding of game systems design and balance principles
- Strong mathematical background
- Understanding of mobile project metrics
- Ability to analyze data and draw conclusions based on statistics
- Ability to work in a team and communicate across departments
- Deep understanding of RPG and fighting game genres and their progression systems
- Proactivity, self-sufficiency and ability to learn things fast
- Proficiency in Google Sheets
Will be a plus:
- English B1 or higher
- Familiarity with Kibana or Python
- Experience working with Unity
Apply to this position
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