Level Designer

Jobs requirements

Join our team as a Level Designer on a new cross-platform PvP fighting game with parkour elements Ninja Party. Matches follow a battle royale format: 12 players enter, and only one remains. The game will include various modes, like solo and team play.

 

We’re looking for someone who’s passionate about level design and has a solid background in gaming. It’s important to be able to recognize what makes a level work – and clearly explain why. A strong grasp of different approaches to building engaging and well-balanced environments is a must.

Responsibilities:

  • Creating level blockouts;
  • Participating in playtests with the game design team and analyzing the results;
  • Writing clear tasks for programmers to add gameplay features and interactive elements;
  • Collaborating with artists to integrate and set up visual assets;
  • Analyzing level design in reference games;
  • Defining requirements for level design tools.

What we are looking for:

  • A portfolio with level design work (can include professional projects, fan-made maps and mods);
  • Understanding of level design principles for arcade competitive games (e.g., Fall Guys, Stumble Guys) as well as brawler games (e.g., Brawl Stars, Smash Legends, Battlerite).

What would be a plus:

  • Experience working with the Unity;
  • Strong background playing PvP games.
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