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Lead 3D Animator
Remote
Jobs requirements
Currently, we are looking for Lead 3D Animator to work on a new unannounced PvP action game, where players compete with each other by using parkour, fighting and physics. In the future players will receive a wide opportunity to develop their own levels, rules and even mini-games by using the built-in editor.
The game is cross-platform – for mobile devices, PC, and consoles.
Responsibilities:
- Reviewing and providing feedback on the team's animations. Ability to integrate into the existing animation guidelines, enhance them, develop a clear animation vision for the project, and effectively communicate it to the team to achieve the required quality.
- Representing the animation team in discussions about pipelines and workflow approaches, ensuring critical issues are resolved.
- Creating diverse animations.
- Improving existing animations through feedback and constructive critique.
- Working with motion capture.
- Gradually learning and integrating the internal Cascadeur animation development process.
Requirements:
- 3+ years of experience in animation for games or film.
- Excellent proficiency in Maya for animation.
- Strong understanding of animation principles and body mechanics.
- Experience animating for fighting games or a solid understanding of how to do it properly through industry knowledge and experience.
- Experience working with animation tools in Unity.
- Ability to provide feedback and set the animation vision for the project.
- Understanding of animation rigs and animation tools.
- Receptiveness to constructive criticism and an iterative development process.
- Strong communication skills.
- A deep interest in and familiarity with video games, animated films, and cinema.
Welcomed:
- Rigging, Skinning.
- Python/MEL.
- Artistic education.
Apply to this position
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