Lead 3D Animator

Remote

Jobs requirements

Currently, we are looking for Lead 3D Animator to work on a new unannounced PvP action game, where players compete with each other by using parkour, fighting and physics. In the future players will receive a wide opportunity to develop their own levels, rules and even mini-games by using the built-in editor.

 

The game is cross-platform – for mobile devices, PC, and consoles.

Responsibilities:

  • Reviewing and providing feedback on the team's animations. Ability to integrate into the existing animation guidelines, enhance them, develop a clear animation vision for the project, and effectively communicate it to the team to achieve the required quality.
  • Representing the animation team in discussions about pipelines and workflow approaches, ensuring critical issues are resolved.
  • Creating diverse animations.
  • Improving existing animations through feedback and constructive critique.
  • Working with motion capture.
  • Gradually learning and integrating the internal Cascadeur animation development process.

Requirements:

  • 3+ years of experience in animation for games or film.
  • Excellent proficiency in Maya for animation.
  • Strong understanding of animation principles and body mechanics.
  • Experience animating for fighting games or a solid understanding of how to do it properly through industry knowledge and experience.
  • Experience working with animation tools in Unity.
  • Ability to provide feedback and set the animation vision for the project.
  • Understanding of animation rigs and animation tools.
  • Receptiveness to constructive criticism and an iterative development process.
  • Strong communication skills.
  • A deep interest in and familiarity with video games, animated films, and cinema.

Welcomed:

  • Rigging, Skinning.
  • Python/MEL.
  • Artistic education.
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